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Newt Turt 14 Book

Newt Turt 14 Book

Newton · info-mac
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About
NewtTurT 1.4 (Newt Turtle Tutorial) is an interactive tutorial (Newton book) that will show how you can program in NewtonScript with turtle-style graphics directly on your Newton using Newt. There is also a related book -- NewtATut (Newt Application Tutorial) -- that shows how you can develop an application with buttons, fields and other interface objects in NewtonScript and save it as a package using Newt. Keywords: tutorial, Newt, object-oriented programming, NewtonScript, learning, graphics, mathematics, Logo Changes in 1.4 (24 Nov 96) - updated to work with Newt 3.3 - book created with Newt's Cape 1.3; package compressed NewtTurT -- the book -- is freeware. "Newt" -- the native programming environment for developing applications and doing graphical programming -- is shareware. Newt is not required to use this book, nor must it be registered to try NewtTurT. If you have Newt installed on your Newton, you can try the examples as you read. (You should be able to find Newt on the same server/service where you found this book, under a Newton application or development directory, with a name similar to newt-devenv-33.sit.hqx or newt33.sit). This version of NewtTurT works with Newt version 3.3 (and greater). It requires the NewtDraw plug-in to be installed. Steve Weyer Internet: weyer@netaxs.com weyer@kagi.com, SteveWeyer@acm.org America Online: SteveWeyer Compuserve: 74603,2051 http://www.netaxs.com/~weyer/newton/releases.html
Notes

This file was archived from info-mac / funet and is provided for historical preservation. Most files are in BinHex (.hqx) or StuffIt (.sit/.sea/.cpt) format; you will need The Unarchiver or a classic Mac emulator to open them.