Mesa 2.4
Mesa
Development · v2.4 · info-mac
| Filename | mesa-24.hqx |
|---|---|
| Size | 2,709.6 KB (2774643 bytes) |
| Downloads | 1 |
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About
Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL*, with full source code. It allows people without OpenGL to write and use OpenGL-style applications. It is binary compatible with Conix's OpenGL for MacOS. A GLUT implementation is also included.
What is OpenGL? The premiere software interface that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha blending, anti-aliasing, depth cueing, and texture mapping. OpenGL is available on all major computer platforms.This makes OpenGL code portable to more computer platforms than any other graphics library.
For more information about OpenGL see http://www.conix3d.com. For information about Mac-Mesa see http://www.elte.hu/~boga/Mesa.html. For information about Mesa see http://www.ssec.wisc.edu/~brianp/Mesa.html.
Mesa was written by Brian Paul, and many contributors, distributed under the terms of the GNU library copyright.
System requirement: * Any CFM aware C compiler. Projects for only CW Pro1 is included. * System 7.0 or older. * Power Macintosh at least 16 MB of RAM. * 20 MB of hard drive space. * CFM68K Macintosh is so-so supported.
For more information, please read the Read Me file enclosed, or visit my Web page, http://www.elte.hu/~boga/Mesa.html
Notes
This file was archived from info-mac / funet and is provided for historical preservation. Most files are in BinHex (.hqx) or StuffIt (.sit/.sea/.cpt) format; you will need The Unarchiver or a classic Mac emulator to open them.